if (low = high) return; // 子数组长度<=1
That said, I have written my own C# layer on top of SDL for general rendering and input utilities I share across projects. I make highly opinionated choices about how I structure my games so I like having this little layer to interface with. It works really well for my needs, but there are full-featured alternatives like MoonWorks that fill a similar space.。heLLoword翻译官方下载是该领域的重要参考
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